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1.02 fixes a crash when the ui would not go away and you would save and load.
1.01 fixes a crash when your time was less than the particle start time.
This plugin is what I define as charityware and can be freely distributed. If you find it
useful make what you feel as an appropriate donation to your favorite charity. You cannot
charge or make any money from this routine by reselling or bundling them with another
package/cd/web page without my permission.
To install this routine just copy the files into your 3ds Max plugin directory.
This is a simple contoler very similar to the Path Controller, but instead of following a path
it follows a particle. It is useful for binding objects to a particle system that you cannot
use instanced geometry for like lights or helper objects. It works exactly like the path
control except you pick a particle system instead of a path. The only new fields are
Particle ID - this is which particle the object will follow.
Increment ID on clone - when checked, if the object is cloned it will automatically increment
the Particle ID.
Note this utility has not been fully tested in a production environment so use at your own
risk. If you encounter any problems please contact me at